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Unseen Reality Debuts URXR One, Bringing Full Spatial Computing to 93-Gram Glasses

Unseen Reality - URXR One
Written by Kirsten Campbell

Unseen Reality, the spatial computing company building mixed reality glasses for everyday use, unveiled URXR One, its first product, at Augmented World Expo (AWE) 2026.

Today’s XR devices often force a tradeoff: lightweight glasses that mainly mirror a screen, or powerful mixed reality headsets that are too bulky for everyday wear. URXR One is designed to close that gap, bringing immersive spatial screens, room-aware interaction, and video see-through mixed reality into a 93g glasses form factor.

“Spatial computing has lived inside headsets too long. We’re putting it on a face you’d actually want to keep wearing,” said Edward Zhou, Founder and CEO of Unseen Reality. “Every design decision starts with one question: can someone forget they’re wearing this? At AWE, people felt the answer for the first time.”

URXR One lets users turn any room into a private screen space. They can open a large virtual display for movies, extend a laptop into a multi-screen workspace, or place apps around the room and keep them anchored in space. When they want a simpler experience, URXR One can also work as a screen that follows their view.

Unlike traditional headsets that fully isolate users from their surroundings, URXR One uses ultra-low-latency video see-through under 10ms, allowing people to stay aware of the room around them while interacting with digital content. Users can move, resize, and arrange windows with natural hand gestures, without reaching for a controller.

URXR One combines dual high-resolution Micro-OLED displays, 2.5K per eye, and a wide 90-degree field of view to deliver sharp, immersive visuals in a compact wearable design. The glasses support both responsive head-tracked viewing and 6DoF spatial anchoring, enabling screens and apps to remain fixed in the physical environment, powered by a leading-edge custom Spatial Processing Unit (SPU) that handles all spatial computing on-chip.

“For AI to truly perceive and interact with the physical world, it needs a new kind of eyes. That conviction led us to Unseen Reality,” said Xiaoxian Kong, angel investor in Unseen Reality. “This team has produced a full spatial sensing architecture that challenges what even the largest hardware companies have shipped.”

Unseen Reality | unseen-reality.com

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Kirsten Campbell is a Marketing Tornado and junk robot of information. Analytical and creative, she has been in marketing and communications since 2008 and worked with everyone from small businesses to your favorite household names. 

 

Ask her about the time she made a numismatics blog interesting (yes, really) or wrote an obit for a family she never met.

 

An ardent admirer of corporate snark played out online, Kirsten loves Reese’s peanut butter cups and still isn't over the Mars Rover.

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Unseen Reality Debuts URXR One, Bringing Full Spatial Computing t…

by Kirsten Campbell time to read: 1 min