Member Profile: Tom Kibalo

Tom Kibalo

Location: Annapolis, MD

Education: BS, Electrical Engineering (City College, NY), and MS Electrical Engineering (University of Maryland)

Occupation: Tom is Principal Engineer of a large defense firm and CEO of KibaCorp, which he says is “dedicated to innovative educational technologies for the hobbyist, student, and practicing engineer.” He is also an adjunct faculty member at a local community college.

Member Status: Tom has been a subscriber for more than eight years.

Technical Interests: He is interested in robotics, embedded programming, microcontrollers, wireless applications, and engineering education.

Most Recent Embedded Tech-Related Acquisition: Tom’s most recent purchase was a Raspberry Pi with direct GPIO connections.

Current Projects: He is working on a battery-powered Wi-Fi sensor network that uses low-power Microchip Technology PIC32 components. (His project is shown in the photo.)

Thoughts on the Future of Embedded Technology: Tom thinks these are “exciting times where system-on-a-chip (SoC) technologies are extending the domain of embedded applications with Linux OS and a large base of language libraries.”

Q&A: Chris Paiano (Problem Solving & Design)

Chris Paiano is an Elko, NV-based problem engineer. His father introduced him to programming at an early age, and Chris has continued to team with his father to write software and firmware for some of his hardware designs. Chris has written dozens of unique application notes for the Cypress Semiconductor Programmable-System-on-Chip (PSoC) chipset. He is currently using PSoC in an innovative household project and dreams of finishing his concept for environmentally friendly electric/hybrid vehicle wheeldrive retrofit kits.

Chris Paiano working with his “office assistants” (bearded dragons)

You can read the complete interview in Circuit Cellar 272 March 2013.

NAN PRICE: Tell us a little about your background.

CHRIS PAIANO: I went to school in Orlando, FL, all the way through college at the University of Central Florida, where I obtained my bachelor’s degree in Computer Engineering.

I started at a very young age. My father always had an electronics workbench and I spent time there when I could. When I was 2 years old, he brought me home an Apple ][ with some floppy disks and told me there were games to be played—if I could only figure out how to make them work.

The Apple ][ was not the most user-friendly or intuitive computer system, by any means. In order to accomplish my important goal of playing video games, I had to learn how to work with the computer’s clunky command-line interface (CLI). Once I figured out how to make all the games work, I wanted to fully automate them so I didn’t have to go through all the manual steps to play them every time (also, so my friends could start them up without me). So, I spent much time developing automatic start-up scripts, from the Applesoft HELLO program to MS-DOS configuration start-up menus, supporting whatever memory management method was required to play certain games, along with icon-driven pre-Windows menu systems that made these early systems usable by my friends, family, and clients.

This evolved into more elaborate scripting and programming to fill the gaps where the tools I needed did not exist, so I had to create them. My possibilities really opened up when I began developing firmware to complement my father’s hardware designs.

NAN: Tell us about your company, Christopher Paiano Engineering (CpE).

CHRIS: I design and program prototypes for various clients. I provide them with ideas at various development stages, which I turn into something that they can mass produce. I’ve just redesigned my website (www.cpeproto.com), by the way. It has a sleeker, simple interface and is easier to navigate now. No more Java menu with annoying sound effects!

NAN: Several of your projects are built around the Cypress Semiconductor programmable system-on-chip (PSoC). Is that your go-to chipset?

CHRIS: Yes, mainly because of how versatile and capable it is. It seems to be sufficient to take care of most any embedded task or set of tasks that come to mind.

For example, recently, the proprietor of a local game/tech/arcade business approached me to build a custom, inexpensive door chime. He wanted customers to hear random, recognizable portal sounds from popular video games whenever customers entered or exited his shop.

I started with an inexpensive motion sensor product from a local superstore. I added a Cypress CY8C27443 PSoC, as I have several lying around for general projects. I made a copy of my “Playing WAV Files with a PSoC” app note project to modify.

I added code to randomly cycle through available sound clips in the memory and I was able to provide 1.9805 s of audio at 8 kHz with the 16 KB of RAM available in this chip. The client was happy with this. He settled on two portal sounds (from The Legend of Zelda and Super Mario Brothers) and the chime has been in use for several months now. Customer feedback has been excellent. Everyone entering the place immediately recognizes the sounds and loves it!

NAN: You’ve written more than 30 application notes for the Cypress chipset, including PongSoC and the Video RTA. Can you explain the process?

CHRIS: Sometimes Cypress would post bounties for app notes that they’d like to see written on a certain topic or capability. Other times, I’d have an interesting personal project for which I decided to utilize a PSoC. I would then decide it might make a good app note, so I’d write it up and submit it. Either way, I’d usually develop the project side-by-side with my father. (We make an excellent hardware/software team.) I work out whatever firmware and PC/smartphone apps may be necessary, and he builds the PSoC circuit board with which to test. Then, I document it all, arrange it, and edit it into an app note (or, in some cases, an article).

Sometimes a project is just too complex to squeeze into a single PSoC’s resources and the simplest solution is to just add another PSoC. Communication between PSoCs can be quick and easy to implement, so distributing tasks and maintaining synchronization is not too difficult. This was the solution for the video real-time analyzer (RTA) app note where, realistically, there were only enough internal analog resources to provide three filters in each PSoC. With the Video RTA, one just adds as many PSoCs to the bus as is necessary to achieve the desired analyzer resolution.

The PongSoC was a fun one! Once I learned it was possible to combine some internal PSoC modules and algorithms to generate a stable composite video signal, I immediately decided I wanted to try and utilize this new capability to recreate a Pong-like embedded game-on-a-chip. I could already generate sound effects and read potentiometers for paddle inputs, I just needed to work it all out. I had a great time doing so, testing it with friends and playing with the variables to tweak the gameplay, and so forth.

Additionally, all 40 of my PSoC application notes are now available in some capacity on my updated website, as Cypress does not actively market the older PSoC families that many of my projects utilized in the past. I get enough e-mail requests for source code and documentation from this collection, so I have just gone ahead and taken the time to restore as many as I could find from my archives to the new website.

NAN: Your two-part article series “PSoC Design Techniques” describes how to build an eight-channel mixer and how DSP effects and a user interface can be added to it (Circuit Cellar 216–217, 2008). Describe the design and why you chose this design concept.

CHRIS: This was a great challenge. In a chip that traditionally would only allow for four full audio pathways in the provided analog resources (four PGA modules utilizing the normal I/O paths provided by PSoC Designer), we managed to figure out a way to utilize the remaining switched-capacitor blocks to act as signal mixers and gain stages with enough live reconfigurable resources to add potentiometers to control volume for each channel. Since there was still plenty of code space, I went ahead and added some DSP effects (reverb and pitch shift) along with a voice menu and flash-settings memory.

I really wanted to showcase what efficient design and algorithms could accomplish in a single piece of silicon, and I’m quite pleased with the way this project turned out. I still use the resulting device on my workbench and in my setups. It comes in handy sometimes. I have not updated it at all. I’ve been using it as is and it is still available for purchase on my website for anyone interested in experimenting with one.

NAN: Are you currently working on or planning any microprocessor-based projects?

CHRIS: Currently, I’m working on a PSoC solution for my broken dishwasher.

Chris Paiano is developing a PSoC solution for a broken dishwasher. In addition to the fix, he plans to make it smartphone-controllable.

The control module on this appliance has failed, so I am wiring it into a PSoC to make it work again as well as add some new capabilities (such as keeping a wash/rinse/door open log so it can tell when the dishes contained within it are clean or dirty, and adding a Bluetooth module so I can check the status and control/program the appliance from my smartphone).

This is the type of personal project I like to work on in my free time. It also might make a good app note or article in the future, as it involves an Android application and Bluetooth communication. It also increases my capabilities, if I have to figure out anything new. And that is always good.

I am almost ready to hook it up to the dishwasher, let it try running through the cycles, and hope I don’t flood my house in the process. Ah, the pure excitement of engineering!

The entire interview is available in Circuit Cellar 272 March 2013.

Q&A: Colin O’Flynn (Engineering and “Pure” Research)

Colin O’Flynn

NAN: Where are you located?

COLIN: I’m currently living in Halifax, Nova Scotia, Canada. I’m originally from Hamilton, Ontario, Canada, and had been living in Edinburgh, Scotland for almost two years before I moved to Halifax.

NAN: How did you become interested in electronics?

COLIN: Like many people in this area, I did start at a very young age. If I had to pin one event as the starting of my life-long interest in electronics, it was getting one of those “20-in-1” kits from RadioShack as a present. My parents always encouraged my interest in electronics, but as they were a commercial airline pilot and a chartered accountant, it wasn’t the case of them initially pushing me in the same direction they started!

My dad found me a few small “learn-to-solder” kits, which I enjoyed. At age 8, I assembled my first real kit, the LED-Tric Christmas tree featured in the December 1994 issue of Popular Electronics. My parents have kept bringing that tree out as a Christmas decoration every year since, and it still works.

Besides my parents, I also had help from local people interested in electronics and became friends with many of the local electronics store owners. I spent many hours building projects from magazines like Electronics Now, Popular Electronics, Circuit Cellar, and the various Forrest M. Mims III books. I find it interesting to see the recent surge in “maker” culture. It’s something that has really been going on for years. Growing up, there wasn’t such a thing as maker spaces, but there were local people with interesting workshops who would share projects. It’s great to see this a little more mainstream now, as it means more opportunities for people to get involved at any stage of their life in this fascinating world.

NAN: What is your current occupation? Are you still consulting for projects related to 802.15.4 wireless communications?

COLIN: I’m currently a graduate student at Dalhousie University pursuing a PhD. I decided to go back to school for the chance to do more “pure” research. It’s also fun to have access to a range of tools I wouldn’t otherwise get—the lab I sit in has an anechoic chamber, for example. And we have most of the latest versions of high-end software like MATLAB (including most of the add-ons), 3-D electromagnetic antenna simulation software, FPGA design software, and so forth.

RadioBlocks

I’m only loosely involved in 802.15.4 projects for now, and not actively following the latest developments and standards. Having said that, a friend of mine has gotten involved in creating small, wireless modules called RadioBlocks.

They use an IEEE 802.15.4 radio combined with a small ARM Cortex-M0 microcontroller. They use an open-source mesh networking software we created called SimpleMesh, so most of my recent work on 802.15.4 has been around this project. The mesh software is designed to do the basic job of sending a block of data to another node, and otherwise staying out of the way. I previously did a lot of work using IPv6 on such small sensor networks, but haven’t been active in that area lately.

At Dalhousie, I’m working on the area of side-channel analysis of cryptographic systems, specifically power analysis. This area has a simple idea: if you have a microcontroller or other embedded controller, it typically has some internal data bus. When those data lines switch state, it takes power. But the power actually depends on the data. Imagine a databus switching from all 1s to all 0s in a clock cycle, compared to staying at all 1s. Likewise, different operations, such as a MUL compared to a LDI, have different power signatures. If you measure the current consumption on each clock cycle, you can learn something about the data being processed, and then often the secret key. Practically speaking, you can measure this current even with an electromagnetic probe, so you don’t need to physically modify the circuit board.

I gave a presentation at Black Hat Abu Dhabi in December 2012 about some of this work. If you are interested, the slides and white paper are available online at Blackhat.com, or from my personal website NewAE.com. You can see the photo above showing an example of attacking a microcontroller-based smart card. The capture software might look something like where you can see different computations the card is performing directly from the power trace. In this case, each burst is a round of the AES-128 computation.

NAN: Many of your projects include Atmel microcontrollers. Why Atmel?

COLIN: It’s no secret I’ve been a big fan of Atmel’s AVR microcontroller, but it wasn’t my first. I don’t know the exact lineage of my microcontroller work, but one of the first things I learned on was an AMD 2900 Evaluation and Learning Kit. A local electronics store happened to have it in stock. They had gotten it from someone cleaning out old inventory, as even at that time it was old. I added heatsinks, as the several amps it drew when powered with 5 V made a lot of those chips very hot. And, of course, you had to keep the entire board powered up if you didn’t want to lose you program you’d been manually entering. From there, I moved onto a Z80 trainer board, which let you program with a hex-entry keypad, and eventually I moved onto programming it from the computer. I designed a Z80 computer board but never built it—I still have the piece of transparency with the taped out PCB design and photosensitive PCB on which I was to expose it. That’s more than 10 years old now, so I suspect the chemicals in it have degraded a little!

I forget exactly why I picked up the AVRs, but I had one of the first AVRs released, Atmel’s AT90S1200, which I programmed in Assembly. After Assembly, I programmed them in BASIC (using MCS Electronics’s BASCOM-AVR), going as far to write a neural network in

BASCOM-AVR. Even today, I think BASIC gets a bad rap. It was almost the original “Arduino” environment, as you could drop down LCD drivers, ADC, and so forth without ever knowing much about how it worked, and with a really intuitive feel. I moved onto C sometime later, and used C almost exclusively for embedded development since. For some time, I was fairly involved in the tools used in the AVR world, such as WinAVR. Atmel donated a considerable amount of equipment to me, as at the time I was a high school student using these devices for science fair projects. I think that’s a great example of how such corporate donations pay off. I’ve almost exclusively used AVR processors since I am so familiar with them because of that. In addition, as a student with little money but lots of time, I was happy to spend hours each day on AVRFreaks.net or working on open-source tools. While Atmel probably ended up giving me around $3,000 worth of tools, I’m sure the value of work I performed for free in terms of open-source tool contributions or forum posts would be worth many times this.

A funny story around all this work: In undergrad, we used the Atmel AVR microcontrollers. During one of the first labs they distributed a tutorial on how to set up the WinAVR tools and compile your first program. As it turned out, this guide was something I wrote years prior and had posted to the WinAVR website. Sufficient to say, I did OK in that class.

NAN: Tell us about NewAE.com. What kind of information is available on the site?

COLIN: I’ve run NewAE.com since 2001, although it’s not really designed to be the type of website one checks for new content daily. If I’ve spent some time solving a problem that I think other people could use, I’ll put a post up. Sometimes this is a complete project, such as my IEEE 802.15.4 sniffer. Sometimes it’s just a small post, such as how to set up the AVR USB keyboard for 5-V operation, which wasn’t described in the manual. I also use it for keeping copies of any published papers or presentations.

I’ve more recently been posting some ongoing research to the site, including blog posts with ongoing projects, rather than just waiting until it’s completely finished! In that vein, I started a YouTube channel with some technical videos (www.youtube.com/user/colinpoflynn). A big collection of these are from when I taught a digital logic course and recorded all my presentations from that.

My content spans a huge range of topics—everything from showing my students how to get screen captures, to a demonstration of my soldering station, to recordings of my academic paper presentations. I don’t like duplicating work. I’ll only go to the effort of making a video or website post if I really couldn’t find the information elsewhere. Because of this, I don’t have one specific topic you could expect to learn about. I’ve never been aiming to be like EEVBlog!

NAN: You wrote “It’s a SNAP: A Flexible Communications Protocol” (Circuit Cellar 139, 2002) more than 10 years ago. Do you still use SNAP in any of your current projects?

COLIN: I have to admit that I haven’t used SNAP in probably eight years! Of course now, when needing to network devices, I’m more likely to turn to a wireless standard.

NAN: Your article “Open-Source AVR Development” (Circuit Cellar 196, 2006) provides an introduction to the AVR-GCC toolchain for AVR microcontrollers. The article references the Cygwin project and Sourceforge’s WinAVR project. How do these components work in the design?

COLIN: The Cygwin project is still something I use regularly, as it lets you run a variety of Unix-like tools on Windows. The Linux command line is extraordinarily powerful, and it is makes it simple to access things like C compilers, text parsing utilities, and scripting tools. With Cygwin, one can have a Linux-like experience under Windows, which I used in that article to build some of the tools you are developing for AVR. By comparison, WinAVR is just a number of prebuilt tools for the AVR development. While it’s more work to build your own tools, sometimes you require special features that were not available in the premade tools.

NAN: Atmel products have played a starring role in several articles you have published in Circuit Cellar. For example, an AT90S4433 microcontroller was featured in “It’s a SNAP: A Flexible Communications Protocol” (Circuit Cellar 139, 2002), an ATmega88 AVR RISC microcontroller was featured in “Digital Video in an Embedded System” (issue 184, 2005), an AT45DB041 DataFlash and an ATmega88 microcontroller were featured in “Open-Source AVR Development” (issue 187, 2006), and an AT90USBKEY demonstration board was featured in “Advanced USB Design Debugging” (issue 241, 2010). Why Atmel microcontrollers/boards? What do you prefer about these products?

COLIN: As I mentioned before, I have a long history with Atmel products. Because of this, I already have the debug toolchains for their chips and can get projects up very quickly.

When picking boards or products, one of the most important considerations for me is that readers can buy it easily. For me, this means I can get it at DigiKey (and I’ll check Farnell for our UK friends). Part of this comes from being in Canada, where DigiKey was one of the first distributors offering cheap and fast shipping to Canada.

NAN: Are you currently working on or planning any microprocessor-based projects?

Binary Explorer Board

COLIN: My current big project is something I designed over the summer of 2012. It’s called the Binary Explorer Board and is something I used when teaching a course in digital logic at Dalhousie University. I needed a simple, programmable logic board and nothing I could find was exactly right. In particular, I needed something with an integrated programmer, several switches and LEDs, and an integrated breadboard. The students needed to be able to use the breadboard without the CPLD to learn about discretely packaged parts. All the CPLD-based trainers I found didn’t have exactly what I wanted in this regard.

The embedded part is the USB interface using an Atmel AT90USB162 microcontroller, although I plan on later upgrading that to an XMEGA for lower cost and more code room. The firmware is powered by Dean Camera’s excellent open-source USB library called LUFA (www.fourwalledcubicle.com/LUFA.php). This firmware lets students program the CPLD on the board easily over USB. But the cool thing is you can go even further and use the device as a generic programmer for other AVRs or CPLDs/FPGAs. For example, you can mount an AVR on the breadboard, connect it to the USB interface, and program that through the Arduino IDE. The entire board would retail for $35 in single-unit quantity, so it’s cheaper than most textbooks. I’m working on making it a real product with Colorado Micro Devices right now.

The design environment is the standard Xilinx toolchain, although I’ve made a number of predefined projects to make it simple enough for students with zero previous design experience to use. The idea is to get students familiar with the real tools they might see in the industry. Around this project, it’s interesting to note I choose a Xilinx CPLD because of my familiarity with Xilinx devices and design tools. This familiarity comes from years ago when Xilinx donated to me a part for a project I was working on. Now throngs of students will be exposed to Xilinx devices, all because Xilinx was willing to donate some parts to a student.

There is always an assortment of half-finished projects, too. I started designing a battery tester, which could simulate characteristics you’d typically see when driving small wireless nodes from coin-cell batteries. I started planning on using an AVR USB microcontroller and doing all the data logging myself. I then found this LabJack device, which simplified my life a lot, as they had basically a generic USB-based logging/control module.

NAN: What do you consider to be the “next big thing” in the embedded design industry?

COLIN: Wireless and the “Internet of Things” will eventually be a big thing, which means design engineers will need to become more familiar with things like protocols and realistic transmission characteristics. I use the word “realistic,” as part of this world is separating hype from reality. There’s certainly a huge disconnect between the marketing hype around all these various wireless protocols and how well they work in practice. When designing a product that will use a wireless technology, it’s likely some commercial off-the-shelf (COTS) module will be used, so the engineer may think they can remain blissfully unaware of RF or networking things. But the engineer still needs to have a rough idea about how many devices might fit in an area on a single network or the advantage of selecting certain protocols.

Another thing of interest to me is programmable logic, such as FPGAs. It’s been interesting to see the tools that try to turn anybody into an FPGA designer becoming more mainstream, or at least letting you program FPGAs in more common languages (e.g., C/C++). They are still fairly specialized and more likely to be used by a hardware engineer looking to improve productivity, compared to a software engineer who needs to offload an algorithm into a FPGA. But I think they could fairly quickly get to the point that engineers with some FPGA experience could implement considerably more complex designs than they would have otherwise been able to had they been required to design everything from scratch.

In a somewhat similar vein, we are starting to see the availability of multicore devices coming down to embedded levels. Learning to program them in a way to take advantage of these new cores is a useful skill to pick up. I recently started using both the OpenMP API and Cilk++ development software on some of my programs. My work wasn’t targeting an embedded project, but instead regular full-size multicore computers, but it’s still a useful (and fairly simple) skill to pick up.

NAN: Tell us a little about your workbench. What are some of your favorite design tools?

Colin’s Workbench

COLIN: My initial workbench was the kitchen table, although other family members were frequently concerned about eating in the same space as these various items with warning labels about lead. My next workbench was a long, custom-built bench in Hamilton, Ontario. My current bench in Halifax was again custom-built, and I’ll take you few of its features. I’d like to point out by “custom-built” I mean built by myself with a jigsaw and some plywood, not an artesian finely crafted piece of furniture.

Due to a back injury, I work standing up, which you can’t see in the photo. It’s actually quite refreshing, and combined with a good quality antifatigue mat and stool to lean up against means I can work long hours without tiring. A cover comes down to hide everything in my desk, which was a feature partially required by my significant other, who didn’t want guests to see the typical mess of wires it contains. When closed, it also gives it some protection against any rogue water leaks. For my computer, I use a trackball instead of a mouse, and the keyboard and trackball are mounted on a plate tilted underneath the desk in a “negative” tilt angle, adjusted to most natural angle. And, because there is no way to see the keyboard while typing, it tends to keep anyone else from borrowing my computer to look something up!

I’ve wired a ground fault interrupter (GFI) into the desk, so all my power outlets are protected. If I ever did something dumb like dropping a scope ground on a live wire, the GFI socket would at least give me a hope of protecting the scope and myself. There are many outlets above and below the desk, and also a ground jack for the antistatic strap beside the thermal wire strippers. The outlets under the desk let me plug in things in a hidden manner—printers, USB hubs, and other permanent devices get wired in there. I’ve wired a number of USB hubs to the top of my desk, so I typically have around 12 free USB slots. You always seem to run out otherwise!

Most of my tools are off the desk and stored in the drawers to either side. I made the “drawers” just pieces of wood with minimal sides—the idea being most of the time you are placing PCBs or tools down, so the lack of high sides prevents you from piling too much into them! All the cables get stored on hooks to the left of my desk, and I’ve got a whiteboard that sticks up when I’m working on a problem.

SMD Organization

I store all my SMD parts in small envelopes stored in index card holders in the bottom left of my desk. While I’m not a static-phobic, I also didn’t want to use plastic film strips or plastic bags. So the paper envelopes at least I hope don’t generate much static, even if they don’t dissipate it. It’s very easy to label all your parts and also this system holds up to a high dynamic range of stock numbers. For example, capacitors get split into 10.1–99.9 nF, 100 nF, 100.1–999.9 nF, and so forth. Because you seem to end up with loads of 100-nF capacitors, they get their own envelope. It’s trivial to change this division around as you get more parts, or to group part sizes together.

In terms of interesting tools: my soldering station is probably my favorite tool, a Metcal MX500 I got used from eBay. The response time on these is unbelievable. I put a video up to show people just because I’ve been so impressed with it. There are other manufactures that now make stations with the same RF-heating technology I believe, and I always encourage everyone to try one. I’ve been using the DG8SAQ Vector Network Analyzer (VNWA) for a while too. It’s a very affordable way to get familiar with VNA and RF measurements. It’s especially fun to follow along with some of the “Darker Side” columns in Circuit Cellar. Rather than just hearing about the mysterious world of RF, you can do experiments like viewing the response of several different decoupling capacitors mounted in parallel. I’ve got an old TiePie TiePieSCOPE HS801 parallel-port oscilloscope mounted underneath my desk, and still use it today. A lot of my work is digital, so have an Intronix LogicPort digital analyzer, a Beagle USB 480 protocol analyzer, and oodles of microcontroller programming/debug tools from different manufacturers.

Q&A: Hai (Helen) Li (Academic, Embedded System Researcher)

Helen Li came to the U.S. from China in 2000 to study for a PhD at Purdue University. Following graduation she worked for Intel, Qualcomm, and Seagate. After about five years of working in industry, she transitioned to academia by taking a position at the Polytechnic Institute of New York University, where she teaches courses such as circuit design (“Introduction to VLSI”), advanced computer architecture (“VLSI System and Architecture Design”), and system-level applications (“Real-Time Embedded System Design”).

Hai (Helen) Li

In a recent interview Li described her background and provided details about her research relating to spin-transfer torque RAM-based memory hierarchy and memristor-based computing architecture.

An abridged version of the interview follows.

NAN: What were some of your most notable experiences working for Intel, Qualcomm, and Seagate?

HELEN: The industrial working experience is very valuable to my whole career life. At Seagate, I led a design team on a test chip for emerging memory technologies. Communication and understanding between device engineers and design communities is extremely important. The joined effects from all the related disciplines (not just one particular area anymore) became necessary. The concept of cross layers (including device/circuit/architecture/system) cooptimization, and design continues in my research career.

NAN: In 2009, you transitioned from an engineering career to a career teaching electrical and computer engineering at the Polytechnic Institute of New York University (NYU). What prompted this change?

HELEN: After five years of working at various industrial companies on wireless communication, computer systems, and storage, I realized I am more interested in independent research and teaching. After careful consideration, I decided to return to an academic career and later joined the NYU faculty.

NAN: How long have you been teaching at the Polytechnic Institute of NYU? What courses do you currently teach and what do you enjoy most about teaching?

HELEN: I have been teaching at NYU-Poly since September 2009. My classes cover a wide range of computer engineering, from basic circuit design (“Introduction to VLSI”), to advanced computer architecture (“VLSI System and Architecture Design”), to system-level applications (“Real-Time Embedded System Design”).

Though I have been teaching at NYU-Poly, I will be taking a one-year leave of absence from fall 2012 to summer 2013. During this time, I will continue my research on very large-scale integration (VLSI) and computer engineering at University of Pittsburgh.

I enjoy the interaction and discussions with students. They are very smart and creative. Those discussions always inspire new ideas. I learn so much from students.

Helen and her students are working on developing a 16-Kb STT-RAM test chip.

NAN: You’ve received several grants from institutions including the National Science Foundation and the Air Force Research Lab to fund your embedded systems endeavors. Tell us a little about some of these research projects.

HELEN: The objective of the research for “CAREER: STT-RAM-based Memory Hierarchy and Management in Embedded Systems” is to develop an innovative spin-transfer torque random access memory (STT-RAM)-based memory hierarchy to meet the demands of modern embedded systems for low-power, fast-speed, and high-density on-chip data storage.

This research provides a comprehensive design package for efficiently integrating STT-RAM into modern embedded system designs and offers unparalleled performance and power advantages. System architects and circuit designers can be well bridged and educated by the research innovations. The developed techniques can be directly transferred to industry applications under close collaborations with several industry partners, and directly impact future embedded systems. The activities in the collaboration also include tutorials at the major conferences on the technical aspects of the projects and new course development.

The main goal of the research for “CSR: Small Collaborative Research: Cross-Layer Design Techniques for Robustness of the Next-Generation Nonvolatile Memories” is to develop design technologies that can alleviate the general robustness issues of next-generation nonvolatile memories (NVMs) while maintaining and even improving generic memory specifications (e.g., density, power, and performance). Comprehensive solutions are integrated from architecture, circuit, and device layers for the improvement on the density, cost, and reliability of emerging nonvolatile memories.

The broader impact of the research lies in revealing the importance of applying cross-layer design techniques to resolve the robustness issues of the next-generation NVMs and the attentions to the robust design context.

The research for “Memristor-Based Computing Architecture: Design Methodologies and Circuit Techniques” was inspired by memristors, which have recently attracted increased attention since the first real device was discovered by Hewlett-Packard Laboratories (HP Labs) in 2008. Their distinctive memristive characteristic creates great potentials in future computing system design. Our objective is to investigate process-variation aware memristor modeling, design methodology for memristor-based computing architecture, and exploitation of circuit techniques to improve reliability and density.

The scope of this effort is to build an integrated design environment for memristor-based computing architecture, which will provide memristor modeling and design flow to circuit and architecture designers. We will also develop and implement circuit techniques to achieve a more reliable and efficient system.

An electric car model controlled by programmable emerging memories is in the developmental stages.

NAN: What types of projects are you and your students currently working on?

HELEN: Our major efforts are on device modeling, circuit design techniques, and novel architectures for computer systems and embedded systems. We primarily focus on the potentials of emerging devices and leveraging their advantages. Two of our latest projects are a 16-Kb STT-RAM test chip and an electric car model controlled by programmable emerging memories.

The complete interview appears in Circuit Cellar 267 (October 2012).

Q&A: Miguel Sanchez (Professor, Designer)

Miguel Sánchez (PhD, Computer Science) is Valencia, Spain-based computer scientist, embedded tech enthusiast, and professor who regularly challenges himself to design innovative microcontroller-based systems. Since 2005, Circuit Cellar has published six of his articles about projects such as a digital video recorder (Circuit Cellar 174) and a creative DIY image-processing system (Circuit Cellar 263).

This is a sample depth image projected in a 3-D space. It appeared in Sanchez’s article, “Image Processing System Development.” (Source: M. Sanchez, Circuit Cellar 263)

In the September issue of Circuit Cellar, Sánchez tells us about his background, his work at the Universitat Politècnica de València, his current interests, and his innovative designs. An abridged version of the interview follows.

NAN PRICE: How long have you been designing microcontroller-based systems?

MIGUEL SANCHEZ: I started using computers in 1978. I built my first microcontroller project in 1984 during my first year at Universitat Politècnica de València. I haven’t stopped designing embedded systems since then.

NAN: Tell us about the first microcontroller you worked with. Where were you at the time?

MIGUEL: Our university’s lab had Intel SDK-85 boards you could program in Hex using the built-in keyboard. I guess it wasn’t built well. You sometimes lost all your work while typing your code. I learned that schematics were available and a terminal monitor was built in too. So, I built my first microcontroller-based board around an Intel 8085 using the same software that was on the original ROM. But, I changed the serial port delay value so I could use 9,600 bps instead of the original 110 bps on the terminal port. This way, I could do the same labs as my mates, but I could do my work in 8080 Assembler, which was available in Control Program/Monitor (CP/M) computers. At the time, I had an Atari 1040 ST that could run CP/M on top of a Z-80 emulator. Assembly code could be uploaded to my board’s RAM memory and later executed using SDK-85 serial monitor code.

I used the 8085’s Wait signal to build an additional EEPROM socket in this same board that, with the aid of a 555 timer, was my first EEPROM programmer. I used the Wait signal to delay write operations. In fact, I used this programmer to change the original baud rate to the new one, as I originally did not know that was something I’d want to change later.

My teacher, who is now one of my colleagues, was quite amused with my development and he gave me an A+. I learned a lot about microcontrollers, serial communications, Assembly language, monitor programs, and EEPROM programming algorithms. And, I learned it was not fun to design PCBs with system buses on only one copper layer. …

NAN: You designed a system to simulate strokes on a keypad to trigger modes on an alarm system (“Reverse-Engineered ECP Bus,” Circuit Cellar 201, 2007). Why did you design it and how have you used it?

MIGUEL: A local company wanted to give new life to old Ademco alarm units. These boards could only be programmed by a serial port socket once a certain service code was typed at the keyboard. I was asked whether an add-on board could be created to make these old boards Internet-enabled so they could be remotely managed and reconfigured over the ’Net.

The first thing I needed to do was to figure out how to simulate the required keystrokes. But I couldn’t find any information about the way that bus worked, so I figured that out myself. Later, I thought both the information itself and the way I figured it out might be useful to others, so I approached Circuit Cellar editors with a proposal to write an article.

That project ended up as a Rabbit-core powered board that connected the alarm board and the remote access to its serial port. Combined with a virtual serial port on the PC, it fooled the original management software into thinking the PC was directly connected to the alarm board, although it was all happening over the Internet. But the project never made it to the market for reasons unknown.

NAN: In “Three-Axis Stepper Controller” (Circuit Cellar 234, 2010), you describe how you built an Arduino-based, platform-independent driver board. Tell us about the design.

MIGUEL: When I discovered the Arduino platform, I was surprised by a few things. First, this development system was not designed by a chip vendor. Second, it was not intended for engineers but for artists! Third, I was shocked because it was multiplatform (which was possible because it was based on Java and GCC) and because none of the other development systems I was aware of were so easy to use. The price was low too, which was a plus for hobbyists and students.

The aim of that project was to show all that to the readers. The idea was also not only to show how to build a stepper controller and to explain the difference between the drive modes and the bipolar and unipolar designs, but to demonstrate how easy it was to work with Arduino.

In his 2010 article, “Three-Axis Stepper Controller,” Sanchez provided this controller circuit schematic to interface Arduino I/O headers with stepper motors. (Source: M. Sanchez, Circuit Cellar 234)

NAN: Your most recent Circuit Cellar article, “Image Processing System Development: Use an MCU to Unleash the Power of Depth Cameras” (263, 2012), describes how you used Microsoft’s Kinect motion-sensing device for an interactive art project. Tell us about the project and how you came to be involved.

MIGUEL: My university offers a master’s degree in fine arts. I met a professor from the drawing department who had seen a video of my vertical plotter on YouTube and was interested in contacting me, as we worked on the same campus. We became friends and he asked me to help him out with an idea for an installation.

The first approach used an RGB camera, but then Kinect was launched. From what I read on the ’Net, I was convinced it would be a better mousetrap. So, I bought one unit and started learning how to use it, thanks to the hack that had been made available.

The project required gathering visitors’ silhouettes and later drawing them on a big wall. The drawing was performed with a properly scaled-up version of my vertical plotter, which, by the way, was controlled by an Arduino board.

I have found working with artists is a lot of fun too, as they usually have a totally different vision than engineers.

The full article appears in the September issue.