- The IoT Events site is an easy-to-use resource for find IoT events and meet-ups around the world.
- The Internet of Things Conference is a resource for information relating to “IoT applications, IoT solutions, IoT example and m2m opportunities in smart cities, connected cars, smart grids, consumer electronics and mobile healthcare.”
- The IoT Counsel website includes useful info such as bios and contact info for engineers, innovators, and thinkers working on IoT-related projects.
- Michael Chui, Markus Loffler, and Roger Roberts present a comprehensive article on IoT in the McKinsey Quarterly. While this isn’t a design-centric document, you’ll find it’s an interesting in-depth overview of the technology and its applications.
- The Business Leaders Network (BLN) has a page on the IoT. The most recent IoT even took place in June, but the site still has some interesting info about speakers, partners, and more.
Last week at the 2013 Sensors Expo in Chicago, Anaren had interesting wireless embedded control systems on display. The message was straightforward: add an Anaren Integrated Radio (AIR) module to an embedded system and you’re ready to go wireless.
Bob Frankel of Emmoco provided a embedded mobile control demonstration. By adding an AIR module to a light control system, he was able to use a tablet as a user interface.
In a separate demonstration, Anaren electrical engineer Mihir Dani showed me how to achieve effective light control with an Anaren 2530 module and TI technology. The module is embedded within the light and compact remote enables him to manipulate variables such as light color and saturation.
Visit Anaren’s website for more information.
Andrew Spitz is a Copenhagen, Denmark-based sound designer, interaction designer, programmer, and blogger studying toward a Master’s interaction design at the Copenhagen Institute of Interaction Design (CIID). Among his various innovative projects is the Arduino-based Skube music player, which is an innovative design that enables users to find and share music.
On his blog SoundPlusDesign.com, Spitz writes:
It is a fully working prototype through the combination of using Arduino, Max/MSP and an XBee wireless network. We access the Last.fm API to populate the Skube with tracks and scrobble, and using their algorithms to find similar music when in Discover mode.
The following is an abridged version of an interview that appears in the December 2012 issue of audioXpress magazine, a sister publication of Circuit Cellar magazine..
SHANNON BECKER: Tell us a little about your background and where you live.
Andrew Spitz: I’m half French, half South African. I grew up in France, but my parents are South African so when I was 17, I moved to South Africa. Last year, I decided to go back to school, and I’m now based in Copenhagen, Denmark where I’m earning a master’s degree at the Copenhagen Institute of Interaction Design (CID).
SHANNON: How did you become interested in sound design? Tell us about some of your initial projects.
Andrew: From the age of 16, I was a skydiving cameraman and I was obsessed with filming. So when it was time to do my undergraduate work, I decided to study film. I went to film school thinking that I would be doing cinematography, but I’m color blind and it turned out to be a bigger problem than I had hoped. At the same time, we had a lecturer in sound design named Jahn Beukes who was incredibly inspiring, and I discovered a passion for sound that has stayed with me.
Shannon: What do your interaction design studies at CIID entail? What do you plan to do with the additional education?
Andrew: CIID is focused on a user-centered approach to design, which involves finding intuitive solutions for products, software, and services using mostly technology as our medium. What this means in reality is that we spend a lot of time playing, hacking, prototyping, and basically building interactive things and experiences of some sort.
I’ve really committed to the shift from sound design to interaction design and it’s now my main focus. That said, I feel like I look at design from the lens of a sound designer as this is my background and what has formed me. Many designers around me are very visual, and I feel like my background gives me not only a different approach to the work but also enables me to see opportunities using sound as the catalyst for interactive experiences. Lots of my recent projects have been set in the intersection among technology, sound, and people.
SHANNON: You have worked as a sound effects recordist and editor, location recordist and sound designer for commercials, feature films, and documentaries. Tell us about some of these experiences?
ANDREW: I love all aspects of sound for different reasons. Because I do a lot of things and don’t focus on one, I end up having more of a general set of skills than going deep with one—this fits my personality very well. By doing different jobs within sound, I was able to have lots of different experiences, which I loved! nLocation recording enabled me to see really interesting things—from blowing up armored vehicles with rocket-propelled grenades (RPGs) to interviewing famous artists and presidents. And, documentaries enabled me to travel to amazing places such as Rwanda, Liberia, Mexico, and Nigeria. As a sound effects recordist on Jock of the Bushvelt, a 3-D animation, I recorded animals such as lions, baboons, and leopards in the South African bush. With Bakgat 2, I spent my time recording and editing rugby sounds to create a sound effects library. This time in my life has been a huge highlight, but I couldn’t see myself doing this forever. I love technology and design, which is why I made the move...
SHANNON: Where did the idea for Skube originate?
Andrew: Skube came out of the Tangible User Interface (TUI) class at CIID where we were tasked to rethink audio in the home context. So understanding how and where people share music was the jumping-off point for creating Skube.
We realized that as we move more toward a digital and online music listening experience, current portable music players are not adapted for this environment. Sharing mSkube Videousic in communal spaces is neither convenient nor easy, especially when we all have such different taste in music.
The result of our exploration was Skube. It is a music player that enables you to discover and share music and facilitates the decision process of picking tracks when in a communal setting.
audioXpress is an Elektor International Media publication.
Why shell out hundreds or thousands of dollars on various home control systems (HCS) when you have the skills and resources to build your own? You can design and implement sophisticated Internet-enabled systems with free tools and some careful planning.
John Breitenbach did just that. He used a microcontroller, free software, and a cloud-based data platform to construct a remote monitoring system for his home’s water heater. The innovative design can email or text status messages and emergency alerts to a smartphone. You can build a similar system to monitor any number of appliances, rooms, or buildings.
An abridged version of Breitenbach’s article, “Internet-Enabled Home Control” (Circuit Cellar 264, July 2012), appears below. (A link to the entire article and an access password are noted at the end of this post.) Breitenbach writes:
Moving from the Northeast to North Carolina, my wife and I were surprised to find that most homes don’t have basements. In the north, the frost line is 36˝–48 ˝ below the surface. To prevent frost heave, foundations must be dug at least that deep. So, digging down an extra few feet to create a basement makes sense. Because the frost line is only 15 ˝ in the Raleigh area, builders rarely excavate the additional 8’ to create basements.
The lack of basements means builders must find unique locations for a home’s mechanical systems including the furnace, AC unit, and water heater. I was shocked to find that my home’s water heater is located in the attic, right above one of the bedrooms (see Photo 1).
During my high school summers I worked for my uncle’s plumbing business (“Breitenbach Plumbing—We’re the Best, Don’t Call the Rest”) and saw firsthand the damage water can do to a home. Water heaters can cause some dramatic end-of-life plumbing failures, dumping 40 or more gallons of water at once followed by the steady flow of the supply line.
Having cleaned up the mess of a failed water heater in my own basement up north, I haven’t had a good night’s sleep since I discovered the water heater in my North Carolina attic. For peace of mind, especially when traveling, I instrumented my attic so I could be notified immediately if water started to leak. My goal was to use a microcontroller so I could receive push notifications via e-mails or text messages. In addition to emergency messages, status messages sent on a regular basis reassure me the system is running. I also wanted to use a web browser to check the current status at any time.
MCU & SENSOR
The attic monitor is based on Renesas Electronics’s YRDKRX62N demonstration kit, which features the RX62N 32-bit microcontroller (see Photo 2). Renesas has given away thousands of these boards to promote the RX, and the boards are also widely available through distributors. The YRDK board has a rich feature set including a graphics display, push buttons, and an SD-card slot, plus Ethernet, USB, and serial ports. An Analog Devices ADT7420 digital I2C temperature sensor also enables you to keep an eye on the attic temperature. I plan to use this for a future addition to the project that compares this temperature to the outside air temperature to control an attic fan.
Commercial water-detection sensors are typically made from two exposed conductive surfaces in close proximity to each other on a nonconductive surface. Think of a single-sided PCB with no solder mask and tinned traces (see Photo 3).
These sensors rely on the water conductivity to close the circuit between the two conductors. I chose a sensor based on this type of design for its low cost. But, once I received the sensors, I realized I could have saved myself a few bucks by making my own sensor from a couple of wires or a piece of proto-board.
When standing water on the sensor shorts the two contacts, the resistance across the sensor drops to between 400 kΩ and 600 kΩ. The sensor is used as the bottom resistor in a voltage divider with a 1-MΩ resistor up top. The output of the divider is routed to the 12-bit analog inputs on the RX62N microcontroller. Figure 1 shows the sensor interface circuit. When the voltage read by the analog-to-digital converter (ADC) drops below 2 V, it’s time to start bailing. Two sensors are connected: one in the catch pan under the water heater, and a second one just outside the catch pan to detect failures in the small expansion tank.
One of my project goals was to push notifications to my cell phone because Murphy’s Law says water heaters are likely to fail while you’re away for the weekend. Because I wanted to keep the project costs low, I used my home’s broadband connection as the gateway for the attic monitor. The Renesas RX62N microcontroller includes a 100-Mbps Ethernet controller, so I simply plugged in the cable to connect the board to my home network. The open-source µIP stack supplied by Renesas with the YRDK provides the protocol engine needed to talk to the Internet.
There were a couple of complications with using my home network as the attic monitor’s gateway to the world. It is behind a firewall built into my router and, for security reasons, I don’t want to open up ports to the outside world.
My Internet service provider (ISP) occasionally changes the Internet protocol (IP) address associated with my cable modem. So I would never know what address to point my web browser. I needed a solution that would address both of these problems. Enter Exosite, a company that provides solutions for cloud-based, machine-to-machine (M2M) communications.
TALKING TO THE CLOUD
Exosite provides a number of software components and services that enable M2M communications via the cloud. This is a different philosophy from supervisory control and data acquisition (SCADA) systems I’ve used in the past. The control systems I’ve worked on over the years typically involve a local host polling the hundreds or thousands of connected sensors and actuators that make up a commercial SCADA system. These systems are generally designed to be monitored locally at a single location. In the case of the attic monitor, my goal was to access a limited number of data points from anywhere, and have the system notify me rather than having to continuously poll. Ideally, I’d only hear from the device when there was a problem.
Exosite is the perfect solution: the company publishes a set of simple application programming interfaces (APIs) using standard web protocols that enable smart devices to push data to their servers in the cloud in real time. Once the data is in the cloud, events, alerts, and scripts can be created to do different things with the data—in my case, to send me an e-mail and SMS text alert if there is anything wrong with my water heater. Connected devices can share data with each other or pull data from public data sources, such as public weather stations. Exosite has an industrial-strength platform for large-scale commercial applications. It provides free access to it for the open-source community. I can create a free account that enables me to connect one or two devices to the Exosite platform.
Embedded devices using Exosite are responsible for pushing data to the server and pulling data from it. Devices use simple HTTP requests to accomplish this. This works great in my home setup because the attic monitor can work through my firewall, even when my Internet provider occasionally changes the IP address of my cable modem. Figure 2 shows the network diagram.
VIRTUAL USER INTERFACE
Web-based dashboards hosted on Exosite’s servers can be built and configured to show real-time and historical data from connected devices. Controls, such as switches, can be added to the dashboards to push data back down to the device, enabling remote control of embedded devices. Because the user interface is “in the cloud,” there is no need to store all the user interface (UI) widgets and data in the embedded device, which greatly reduces the storage requirements. Photo 4 shows the dashboard for the attic monitor.
Events and alerts can be added to the dashboard. These are logical evaluations Exosite’s server performs on the incoming data. Events can be triggered based on simple comparisons (e.g., a data value is too high or too low) or complex combinations of a comparison plus a duration (e.g., a data value remains too high for a period of time). Setting up a leak event for one of the sensors is shown in Photo 5.
In this case, the event is triggered when the reported ADC voltage is less than 2 V. An event can also be triggered if Exosite doesn’t receive an update from the device for a set period of time. This last feature can be used as a watchdog to ensure the device is still working.
When an event is triggered, an alert can optionally be sent via e-mail. This is the final link that enables an embedded device in my attic to contact me anywhere, anytime, to alert me to a problem. Though I have a smartphone that enables me to access my e-mail account, I can also route the alarm message to my wife’s simpler phone through her cellular provider’s e-mail-to-text-message gateway. Most cellular providers offer this service, which works by sending an e-mail to a special address containing the cell phone number. On the Verizon network, the e-mail address is <yourcellularnumber>@vtext.com. Other providers have similar gateways.
The attic monitor periodically sends heartbeat messages to Exosite to let me know it’s still working. It also sends the status of the water sensors and the current temperature in the attic. I can log in to Exosite at any time to see my attic’s real-time status. I have also configured events and alarms that will notify me if a leak is detected or if the temperature gets too hot…
The complete article includes details such about the Internet engine, reading the cloud, tips for updating the design, and more. You can read the entire article by typing netenabledcontrol to open the password-protected PDF.
Does the sheer amount of junk mail that fills your Inbox make you hate everything about e-mail? If so, it’s time to have a little fun with electronic mail by building a compact microcontroller-based mail client system. Alexander Mann designed a system that uses an Atmel ATmega32 and a Microchip Technology ENC28J60 Ethernet controller to check continuously for e-mail. When a message arrives, he can immediately read it on the system’s LCD and respond with a standard keyboard.
My MiniEmail system is a compact microcontroller-based mail client (see Photo 1). The silent, easy-to-use system doesn’t require a lot of power and it is immune to mail worms. Another advantage is the system’s short start-up time. If you want to write a quick e-mail but your PC is off, you can simply switch on the miniature e-mail client and start writing without having to wait for your PC to boot up and load the necessary applications. All you need is an Ethernet connection and the MiniEmail system.
The hardware for the MiniEmail system is inexpensive. It cost me about $50. The LCD is the most expensive part. To keep things simple, I left the system’s power supply, 5- to 3.3-V conversion crystals, and latch out of Figure 1.
The main components are an Atmel ATmega32 microcontroller and a Microchip Technology ENC28J60 Ethernet controller. Because a mail client is a piece of complex software, you need a fast microcontroller that has a considerable amount of program space. The MiniEmail system uses almost all of the ATmega32’s features, including the SPI, internal EEPROM and SRAM, counters, USART interface, sleep modes, all 32 I/O lines, and most of the 32 KB of program memory. The ENC28J60 is a stand-alone Ethernet controller that provides basic functionality for transmitting frames over an Ethernet connection. It has 8 KB of built-in SRAM, which can be divided into transmit and receive buffers as desired, and it provides several interrupt sources (e.g., when new packets have arrived). The ATmega32 also has 128 KB of external SRAM connected as well as an LCD, which is a standard module with a resolution of 128 × 64 pixels.
Take a look at the ATmega32’s pin connections in Figure 2. Ports A and C are used as 8-bit-wide general I/O ports, one of which is latched using an NXP Semiconductors 74HC573.
The two ports provide data connections to the LCD and SRAM (U3). For the SRAM, you need three additional wires: write (*RAM_WR), read strobe (*RAM_RD), and the seventeenth bit of the address (ADDR16). The LCD connector (CON1) uses five additional wires (for the signals CS1, CS2, DI, EN, and RW). CS1 and CS2 are taken from the general I/O port A (DATA6 and DATA7) and determine which of the two halves of the LCD is selected (i.e., the two controllers on the LCD module you are talking to). RW (where you can use ADDR16 again) sets the direction of the LCD access (read or write). DI describes the type of instruction sent to the LCD. EN is the enable signal for read and write cycles. For the keyboard, you need only two pins: KEY_DATA and KEY_CLOCK. The clock signal must be connected to an external interrupt pin, INT1. One additional wire is needed to switch the latch (LE).
You are left with eight I/O pins on the ATmega32’s ports B and D. RXD and TXD are connected to a MAX232, an RS-232 level converter that also provides the negative supply voltage needed for the LCD (LCD_VOUT in Figure 2). The ATmega32’s USART functionality is used as a debugging interface. It isn’t needed for normal operation.
The firmware for this project is posted on the Circuit Cellar FTP site. I wrote the firmware in C language with a few small parts of inline assembler. I used the open-source software suite WinAVR, which includes the GNU GCC compiler with special libraries for AVR devices and avrdude, a tool for the in-system programming of AVR microcontrollers…
The user interface consists of three control elements: menus, edit fields, and an elaborate text editor. A special screen (the Mail Menu) enables you to quickly browse through your mailbox. After power-up, the system displays a greeting message. After a short while, the Main menu appears (see Photo 2).
The Compose Mail, Check Mailbox, and Configuration submenus form a hierarchical menu structure. When the other items listed beneath the respective menu titles in the diagram are activated (e.g., start the text editor), they enable you to input data, such as a username and password, or retrieve mail from the mail server. “Standby” is the only action that is accessible directly from the main menu. All other actions are grouped by function in the submenus.
With respect to the firmware, sending mail is much easier than reading it, so let’s first focus on the Compose Mail menu. The first item in the menu starts the text editor so you can enter the body of your letter. You then enter the recipient’s mailing address and the subject of your e-mail, just like you would do when sending e-mail from your PC. Additional fields, such as CC or BCC are not included, but since this requires only one more line in the header of the mail, it is not difficult. Your e-mail also needs a reply address, so the recipient knows who sent the mail. The reply address is normally the same for all of the messages you write. The text you enter in this edit field is stored in the ATmega32’s EEPROM, so you don’t have to type it every time you write a letter. After you select the last menu item, “Send” initiates the dispatch of the mail and displays a message that indicates whether or not it was successful.
CHECKING FOR MAIL
What makes this part more sophisticated is the ability to handle not only one e-mail at a time, but also fetch mail from the server. The system can determine which messages are new and which messages have been read. It can also extract data such as the sender, subject, or sent date from the header of the mail and then display the information.
The amount of mail the firmware can handle is limited by the size of the external SRAM. The maximum number of e-mails is currently 1,024. (If you’ve got more mail, you will be so busy answering it that you won’t have time to build your own MiniEmail client—or you should delete some old mail). Note that 1,024 is the number of unique identifiers that the system can remember. The server assigns a unique identifier to each piece of mail. The system uses the identifiers to keep track of which letters are new on the server, which have already been read, and which have been marked for deletion.
All of the header data for all of the 1,024 messages cannot be held in SRAM at once; only the most recent (about 50) mail headers are held. When you want to browse through older e-mails, the firmware automatically reconnects to the server and fetches the headers of the next 50 e-mails.
When you select Check Mailbox in the main menu, you get to a submenu where you can retrieve and read mail. Before you can collect your mail, you must enter your username and password, which can be stored in EEPROM for your convenience. The firmware then retrieves the headers and displays the Mail Menu, where you can browse through your e-mail. Apart from the size and the date, the first 42 characters of the subject and the mail sender are shown. In the first row, additional icons indicate (from left to right) whether a message is new, has been marked for deletion, or has been read. You can view the content of the selected message by pressing Return. When the mail is fetched from the server, it is prepared for viewing. The header and HTML tags, as well as long runs of the same character, are stripped from the mail and base64 decoding (used to encode 8-bit characters) is performed, so the content of the message is as readable as plain text. Binary attachments (e.g., images) can’t be handled. Following this, the mail is viewed in the text editor (with editing disabled).
A similar action is performed when you press “r” in the Mail Menu. In that case, you can edit the text so you can add your reply. Leaving the text editor will bring you back to the Send Mail menu, where the reply address and subject will be filled in so your mail will be clear for take-off. To delete a message, simply press D to mark it for deletion….
I hadn’t imagined how many details would need to be considered when I started this project more than a year ago. It has been a very interesting and challenging project. It has also been a lot of fun.
The MiniEmail system provides all of the basics for communicating via email, but such a project is never really finished. There are still dozens of items on my to-do list. Fortunately, the ATmega32 can be replaced with a new member of the AVR family, the Atmel ATmega644, which is pin-compatible to the ATmega32 and has twice the flash memory (and internal SRAM). That will provide enough space for many of my new ideas. I want to get rid of the static IP address, add CC and BCC fields, use a bigger display or a smaller (variable-width) font, improve the filtering and display of mail content and attachments, and add an address book (it would be best in combination with an additional external EEPROM with an SPI, such as the AT25256).
This project proves, rather impressively, that the ATmega32 and the ENC28J60 are a powerful combination. They can be used for many useful Internet applications. My e-mail client system is surely one of the most exciting. I can think of many other interesting possibilities. At the moment, my MiniEmail assembly serves as an online thermometer so I can check my room’s temperature from anywhere in the world…
Mann’s entire article appears in Circuit Cellar 204, 2007. Type “miniemailopen” to access the password-protected article.